Guilty Gear -Strive- Ruleset

Tournament Rules

  1. Tournament Length

    This tournament is double elimination.

  2. Set Length

    All tournament sets will be best-of-five (first-to-three) matches with best-of-three (first-to-two) rounds.

  3. Set Procedure

    1. Before both players sit down at the console, they must come to an agreement which side they will play on (who will be on the Player One side and who will be on the Player Two side).
      • If an agreement cannot be reached, a game of rock paper scissors will determine who gets to pick their side.
    2. After players sit down and connect their controllers, one of the two players should go to the console menu and remove any existing bluetooth-connected devices that are shown as paired to the console.
      • This is a very important step, as it is necessary to avoid the possibility that tournament sets are interrupted.
    3. Players will then enter offline Versus Mode and ensure that their buttons are set up correctly.
    4. Players will then select their characters. Either player may elect to do Double-blind Character Selection (see section 6).
    5. Players will then select a random stage or mutually agreed stage (see section 4).
    6. The players will then play the first game of the set.
    7. The winner of the preceding game must keep their character selection for the next game.
    8. The loser of the preceding game may switch their character selection for the next game.
    9. The next game will then be played.
    10. Repeat Steps four through eight for all subsequent games until the set is complete.
  4. Stage Agreement Clause

    By default, RANDOM SELECT will be used for selecting a stage. Players may select any LEGAL stage if they both agree on it. Players may not play on illegal stages.

  5. Set Length Clause

    Players may not change the length/terms of a set. If this rule is violated, both players will be subject to complete disqualification from the event.

  6. Double-blind Character Selection

    Either player may request that a double blind selection occur. In this situation, a pool captain, referee or other tournament staff will be told, in secret, of Player One’s character. Player Two will select their character, and then Player One will select their character. The referee will then confirm that Player One selected the chosen character.

  7. Pausing and the Home Button

    If a game pauses during play, players should immediately signal for a Tournament Organizer. Unless the round was going to end due to a K.O., the player whose controller paused the game will receive a Round loss. The round loss due to a pause could simultaneously result in a game loss if the pausing player’s opponent is on game point, as well as a set loss if the opponent is on set point. If a pause occurs during a move or animation and after the game has been unpaused, the round or game ends (example: a player is K.O.’ed) with no further inputs from either player, the pausing player will not be penalized a round/game, and the set will continue.

  8. Double K.O./Draw/Self-Destruct Moves

    If a game ends with a Double K.O. or due to a self-destruct move, the results screen will determine the outcome. If the result is a draw, players continue to play (as per system design) until a winner can be determined. Neither player will receive a win on their tally in the event of a double K.O./draw.

  9. Character Color Selection

    If there is a dispute in character colors or team colors, the players will play one rock paper scissors game to determine who gets the color.

  10. Color Request Clause

    Players may request that their opponent change colors to accommodate colorblindness or if their color is indistinguishable from the stage background. The request must be made before the game starts. Players may not use Ultimate Edition colors on any character for any reason.

  11. Warm-ups

    Warm-up periods, button checks, and “handwarmers” may not exceed 60 seconds on the game clock. Violation of this rule may result in a game loss at the discretion of the Tournament Organizer.

  12. Tardiness

    Anyone who is not present for their set by 10 minutes past the scheduled start time of the round is subject to a loss of the set. If the player is in the Winner’s Bracket, this will put the player into the Loser’s Bracket. If the player is in the Loser’s Bracket, this will eliminate the player from the tournament.

Game Rules

  1. Game Settings

    • Platform: Playstation 4
    • Default Settings
    • Double Elimination
    • Two/three Rounds per Game
    • Three/five Games per Set
    • The winner of the prior game must keep same character
    • The loser of the prior game may switch character
    • Mutually agreed upon stage or Random Stage Select.
  2. Additional Rules

    1. Patch

      FanimeCon 2022 will use whichever patch is currently live at 11:59 pm PST on Wednesday May 25th, 2022.