eGaming Rules & Regulations

Game Specific Rulesets:

BlazBlue: Central Fiction
Chocobo GP
Guilty Gear -Strive-
The King of Fighters XV
Mario Kart 8 Deluxe
Melty Blood: Type Lumina
Persona 4 Arena
Puyo Puyo Tetris 2
Skullgirls 2nd Encore
SOULCALIBUR VI
Super Smash Bros. Ultimate
Tekken 7
Windjammers 2

FanimeCon eGaming General Tournament Guidelines

  1. User Expectations
  2. Admin Expectations 
  3. Sportsmanship
  4. Cheating, Integrity, and Fair Play
  5. Penalties

By participating in any events and tournaments hosted by FanimeCon eGaming, all participants are expected to follow the rules contained here in addition to that event’s rules and the FanimeCon 2022 Code of Conduct.

Failure to do so can result in penalties listed in Section 5. Some games may have explicit exceptions to some of the rules listed in this document.

1. User Expectations

  1. All participants must be at least 13 years old or have approval from a legal parent/guardian if under the age of 13 years old.
  2. By participating in a FanimeCon eGaming hosted event, all participants agree to obey all applicable laws, regulations, and other governmental restrictions or adherences.

2. Admin Expectations

  1. Admin Expectations
    1. Admins are expected to behave professionally, cordially, and fairly. If you believe that an admin has interacted with you in an unprofessional, mean spirited, or unfair way, please contact Games Management (games@fanime.com) with as much information as you can, including screenshots.
    2. Admins have the final say on rule interpretation and penalization.

3. Sportsmanship

  1. Civility
    1. Participants must act and communicate with respect and civility toward FanimeCon eGaming staff and volunteers, fellow participants, viewers, the press, and anyone else directly involved with the operations, execution, or participation of an event.
  2. Harassment
    1. Participants must not engage in harassment, including but not limited to the following:
      • Bigotry, including but not limited to abuse related to race, gender, gender identity, sexual orientation, physical appearance, age, religion, disability, ethnicity, or income
      • Intimidation and threats
      • Stalking/Raiding online or offline
      • Doxxing/Swatting
  3. Deception
    1. Participants must do their best to communicate the truth at all times. Lying, misrepresenting the truth, and other propagation of falsehoods are all grounds for penalty. This includes any necessary digital information when signing up for our tournaments.
  4. Spamming
    1. Excessive posting of annoying, pointless, offensive, or other repeat messages is considered spamming and may result in penalization.
  5. Incitement
    1. Incentivizing or encouraging the act of rule breaking will result in penalization.
    2. Distribution of programs, information, or materials with the intent of disruption or rule breaking will result in penalization.

4. Player Code of Conduct

  1. Player Code of Conduct
    1. All participants are expected to adhere to the terms of service and player code of conduct outlined by the developer, when such documents are available. Failure to do so may result in penalization.
  2. Game Modification
    1. Any programs that are not part of the original game are not allowed in FanimeCon eGaming events. Third party voice communication tools, like Discord, are explicitly allowed, as long as they do not provide additional in-game information.
  3. Controllers
    1. For ease of access, tournament staff recommend the use of the first-party controllers for the tournament you plan on entering. For example, for tournaments played on the Nintendo Switch it is recommended to use Nintendo Gamecube controller, Switch Pro controller and/or Joy Cons. For tournaments played on the Sony Playstation 4] it is recommended to use DualShock 4 controllers or authorized arcade fight sticks. Players are permitted to customize their control options via a game’s in-game menu or console system menu. 
    2. Third-party controllers that have turbo/macro options are not allowed for tournament play. Box variants of first-party Nintendo and Sony controllers are permitted so long as they do not have macros/turbo functions enabled. 
    3. Controller Adapters such as “Brook Converters” are allowed as long as they meet proper tournament standards as deemed by the tournament coordinators. Chronus Max Plus and Titan One converters are not allowed for any FanimeCon eGaming tournaments.
    4. In the event players begin a game with misconfigured player-specific controls (controller settings, etc.), players may not back out of a game to correct their settings once ten seconds have passed. After this time limit has passed, players must use their misconfigured settings, subject to tournament staff discretion.
    5. If a player’s controller is found to be the cause of disruption to a tournament (mid-game or otherwise), they will be subject to penalties as described in Section 5. Tournament Officials reserve the right to inspect controllers at any time for unfair usage.
    6. This section extends to all attendee-owned computer peripheral devices as deemed by the tournament ruleset.
  4. Misinterpretation/Misconfiguration
    1. Games or sets are not to be replayed due to a misinterpretation of the rules OR misconfiguration of game settings, excluding player-specific settings. Game settings should be configured according to the game’s tournament ruleset. It is the players’ responsibility to ask the Tournament Organizer for any clarification of the rule set in the event of a disagreement, and the outcome of a game or set with misconfigured rules will not be changed after the fact.

      In the event players begin a game with misconfigured player-specific controls (controller settings, etc.), players may not back out of a game to correct their settings. The players are responsible for button checks BEFORE the set begins.
  5. Concession
    1. Players may opt to concede a round, game, set, or match at any time by communicating to your opponent first (if in-game), then to the tournament official. Once a player concedes, the results of the round, game, set, or match is finalized and cannot be replayed. Players may not concede if the match is on broadcast or on-stage, unless the game results in inevitable defeat.
  6. Streaming
    1. Players who are hosting a broadcast of their game could be subject to “stream-sniping.” FanimeCon eGaming staff advise against streaming any gameplay that may be a detriment to the player’s own success.
      • “Stream sniping” is defined as a player obtaining information outside the game through opposition tournament participants via personal broadcast.
    2. If players wish to engage in broadcasting their gameplay, they are advised to delay their streamed broadcast for a minimum of two minutes, and if applicable turn on “Streamer Mode” in the game.
  7. Third Party Assistance
    1. Receiving strategic or performance-improving assistance from another player or a person not participating in the event may result in penalization.
    2. Some events may allow exceptions to this in the event of participants streaming, in which case you should refer to that event’s rules.
  8. Impersonation
    1. Playing on an account that you do not own is grounds for penalization.
    2. Granting access to your account to someone else for the purpose of participating in a FanimeCon eGaming event is grounds for penalization.
    3. In the case of player tags/usernames/gamertags for tournament bracket designations, a player may use a different name as long as they notify Tournament Staff prior to a tournament’s registration end date and time they have registered for.
  9. Bugs
    1. Taking advantage of in-game bugs, security flaws, or other vulnerabilities is grounds for penalization.
    2. If anything occurs within any game that results in unforeseen consequences (e.g. characters become invisible, sudden teleportation occurs, characters become affixed to other bodies, etc.), gameplay should continue uninterrupted unless the change renders the game unplayable for one or more players. Players should inform their pool captain or tournament staff for resolution.
  10. Betting
    1. It is not allowed for any participants to bet on any match in their competition, including matches they are not participating in.
  11. Match Fixing and Bribery
    1. Receiving money or other types of compensation in exchange for a predetermined match result is grounds for disqualification.
  12. Force Majeure
    1. In the event of technical difficulties, it is up to the participant to be responsible for their set up, connection, and hardware. Inability to reconnect to the game, or to establish a secure connection, may result in game loss, match loss, or removal from the event.
    2. Any game interrupted by external, impartial conditions (e.g. power gets cut, safety concerns arise, AV cords get disconnected, etc.) should be reset and replayed at tournament staff discretion. 

5. Penalties

This section details some of the most common penalties that would result from rule breaking.

  1. Game Loss/Map Loss
    1. When you are issued a Game Loss (also known as a Map or Round Loss in some games), it is treated as though you immediately lost a current, previous, or future game in the current match.
  2. Match Loss
    1. When you are issued a Match Loss, it is treated as though you immediately lost the current match.
  3. Disqualification
    1. Disqualification from the current event
      • When you are disqualified from the current event, you are removed from the competition entirely. Disqualification from an event additionally means that you are ineligible for prizing.
    2. Disqualification from future events
      • In addition to the above (3.c.i.), you may be disqualified from future events for a set or indefinite period of time.
  4. Other Penalties
    1. The above is not a comprehensive list of all penalties. In particular, some games may have penalties related to map, stage, or character picks and bans that will be included in the rules for those games.